RPG Vault is bringing back the recent GDC to the minds of NetDevil's team, recalling their moments and achievements. Jumpgate Evolution's Programmer Josh Stefanski and Community Manager Nicole Hamlett shared their experiences:
Jonric: What was your GDC experience this year, both officially and informally? What did you do and learn? What was most interesting? Did anything surprise you? What was most worthwhile and productive?
Nicole Hamlett: GDC this year saw a small contingent of hardcore NetDevil people descending upon San Francisco like a horde of geek hungry mobs. It turns out that being a part of this team was the greatest conference experience of my life.
In previous years, I have attended GDC as press. This year it was different; I joined the NetDevil development team for Jumpgate Evolution and suddenly, I was in San Francisco as a developer. It is almost surreal sitting on the other side of the table, answering the hard questions rather than asking them.
Suddenly, I was responsible for getting an accurate, substantial message out to the public rather than an editorial filled with my own bias. Oh how the world changes when you are hawking a game rather than reporting on it. With that said, this year gave me the opportunity to work with people who were previously competitors, and I was able to see them in "action". It was an experience that I would not give up for the world.
Read the rest at IGN's RPG Vault.