Shack News is featuring an interview with Lionhead Studios CEO Peter Molyneux. In it he discusses the state of PC gaming and blames the lack of innovation on big budget productions:
"Innovation is much more difficult when a lot of money is on the line," he added. "It's just far more comforting when you're making a game to say, 'I'll make another one of these because at least I know that that one was successful.'"
"I mean, it costs tens of millions of dollars," he continued, "and when you've got crazy designers waving their arms around like me, saying 'why don't we try not using a mini-map' or 'why don't we try having interactive cutscenes,' then people are going, 'yeah, well, okay, you can try that, but it's gonna cost you twenty million to do.' That is very scary for a lot of people."
Agree or disagree but it's good to see the topic of PC gaming being discussed with such frequency.
