Gamespy is featuring an article with a closer look at all the changes in the upcoming v2.4 patch. Starting with a look at The Isle of Quel'Danas and The Magister's Terrace, there is also a lot of information about the new PvP changes:
2.4 is by no means a "PvP patch," but it does contain some high-level system changes that will have competitive players talking. By far the most momentous of these changes has to do with the seemingly-benign issue of mana regeneration in PvP. Specifically, players fighting in Arena matches were able to drink water to replenish their stores when they managed to get out of combat for a few seconds. Now, they'll have to wait an extra four seconds before the regenerative effects of drinking kick in. Needless to say, this a quite a big deal, given how much can happen in a few seconds during a match. This will probably result, ultimately, in shorter matches overall.
There's lots more to read so check it out at Gamespy.
