The MMO Gamer released their fourth Dev Diary by Jumpgate Evolution's Lead Programmer, Steve Hartmeyer, who delves into the topic of missile combat in space, and much more:
As we develop Jumpgate Evolution, much of our programming work is built upon the codebase of the original Jumpgate game, which released in 2001. We've learned many lessons from our older product, but we also recognize that many of its features need to be rewritten thoroughly as we adapt, alter, and enhance things to make Jumpgate Evolution into a completely modern MMO experience. Our new missile system is an excellent example.
Read the full article at the MMOGamer.com