Apparently there will be a hotfix tomorrow to correct the house inventory limitation problems. Creative Director Holocron has posted the following details:
OK, here's what we are going to do in tomorrow's update:
You will get 75 items per lot, instead of 25, up to a max of 250 items per house.
No vendors nor their contents will count against the house limit.
Factory crates will count as 1 volume, not 5.
We realize this doesn't get you all the way back to where you were, but it should improve the situation. A fuller solution cannot be accomplished by the morning, which is why we're only going this far. We want to do as much as we can as quickly as we can.There are other things that we can and will be doing, but they will take longer.
(Since I am sure someone will ask: why not just roll back the code? Because it was multiple integrations and changelists, and it'd be somewhat hairy. This is safer).
I have played SWG for some time since the update and must say that I have generally been impressed with the overall feel of the update, and have only had issues with serious lag, which I believe may be caused by the prolific spread of the MSBlast worm that is currently plaguing the internet, and causing much slow down everywhere. I am especially fond of the new Waypoint screen (found under Options/Misc) that allows much quicker analysis of distance and direction to waypoints. No more fumbling around in the datapad screen!
