The developers of Fallen Earth have announced in the Triangle Game Conference that's being held at the Raleigh Convention Center, their partnership with Hosted Solutions to colocate their network infrastructure equipment. Full press release below:
Hosted Solutions Delivers Guaranteed 100% Uptime for Fallen Earth's Colocation of Network Infrastructure
Uptime makes a 'world' of difference for developers of multi-player online gameRALEIGH, N.C., April 29 -- Hosted Solutions (www.hostedsolutions.com), the East Coast's premier provider of IT infrastructure as a service (IaaS), today announced that the developers of "Fallen Earth," the Massively Multiplayer Online (MMO) game, have chosen to colocate their network infrastructure equipment at Hosted Solutions' data centers. In doing so, Fallen Earth has been guaranteed 100 percent uptime in key areas such as power, bandwidth, cooling and more.
The announcement was made at the first annual Triangle Game Conference, being held at the Raleigh Convention Center today and tomorrow. The conference is hosting representatives from gaming companies across the United States.
Still in beta testing, Fallen Earth strategically combines first-person shooter and traditional role-playing game designs. Set in the Grand Canyon after a lethal disease destroyed most of mankind, Fallen Earth features 70 towns, six competing factions, a classless advancement system and a crafting system in which players can make 95 percent of game items.
"By colocating our infrastructure with Hosted Solutions, we know that we will be up and running, every second of every day possible," said Jim Hettinger, CEO at Fallen Earth. "We will have players globally, for whom any downtime is unacceptable, and so we wanted a hosting provider who could offer us the maximum possible reliability. Placing our trust in Hosted Solutions enables us to concentrate on delivering the best gaming experience out there, while handing off our technical requirements to a trusted partner."
Hosted Solutions provides high-availability solutions for a number of game companies, ensuring consistent uptime through redundancy, guaranteed failover and the use of industry-leading hardware and software. "Reliability is key, not only for firms like Fallen Earth, but for businesses of all kinds," said Rich Lee, Hosted Solutions' Founder and Chief Executive Officer. "Our customers cannot afford to fail. With five enterprise-class data centers located throughout the East Coast, we offer a superior level of quality and service that provides our customers with peace of mind and the ability to focus on their core business." Lee noted that customers select Hosted Solutions because of the firm's outstanding SLA performance and guaranteed 100% uptime on colocation. "It's not easy to provide 100% uptime," he added, "but the quality of our facilities, combined with our 'hi-touch' consultative approach and dedication to service, enables us to meet it."
About Hosted Solutions
Hosted Solutions' high quality Data Center and Managed Hosting services maintain and protect customers' mission-critical IT systems and applications, enabling them to reduce operating costs, lower the risk of downtime, focus on core competencies, and achieve their top business objectives. The company operates SAS 70 Type II Certified facilities in Boston MA, Charlotte NC, Raleigh NC, and Cary NC, providing best-of-breed data center operations with hardened physical infrastructure, the highest level of security, and a complete managed services portfolio. Hosted Solutions was acquired by Boston-based private equity firm ABRY Partners in April 2008 for $144 million. For more information, please visit www.hostedsolutions.com.
About Fallen Earth, LLC
Based in Cary, NC, Fallen Earth, LLC is the creator of the self-titled game Fallen Earth on the Icarus Studios technology platform. Fallen Earth is a massively multiplayer online game mixing first-person shooter style action with traditional role-playing game design. Set near the Grand Canyon in 2156 after a deadly plague wiped out most of humanity, the game features six factions, a classless advancement system and a unique crafting feature in which players can make 95 percent of game items. With approximately 70 towns, real-time settings and interesting character modifications -- woven together in a post-Apocalyptic plot -- Fallen Earth provides the ultimate player versus player and player versus environment experiences. For more information, visit www.fallenearth.com and Icarus Studios, Inc. at www.icarusstudios.com.
With this announcement, Fallen Earth is marching steadily towards its release sometime around the end of Q2 2009, which is in the next two month ahead!





