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EVE: Aprocrypha v1.2 Notes

EVE Online devs have released the patch notes for Apocrypha v1.2. There is a gigantic list of changes, enhancements, bug fixes and improvements. Sample a bit of the wonder below:

Changes

Critical

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  • The default overview setting for war, militia, and global criminal targets has been changed. War and militia targets will now blink when previously they did not. Global criminal targets will no longer blink. A dev blog detailing this change is coming soon.

Ships

  • The Naglfar has been overhauled to bring it in line with other Dreadnaughts. The Naglfar will now receive an additional mid slot along with a further 150 CPU. The powergrid has been reduced to 560,000 (-65,000). A new damage bonus has been added which will give the ship an additional 7.5% damage to projectile turrets per Minmatar Dreadnaught skill level. The bonus to citadel torpedo damage has been removed; however, the velocity of citadel torpedoes has been increased to 2,750 m/s while the flight time has been decreased to 25 seconds.
  • The signature radius of all stealth bombers has been reduced by a small amount.
  • The agility and the scan resolution of some ship classes has been adjusted to allow them to have a better chance of locking ships of their own size before they got to warp. Full details are available here.
  • When a Falcon cloaks and is jamming a ship, the icon showing that ECM is in progress and the jamming effect will be removed immediately. Additionally, CONCORD has declared all "BECAUSE OF FALCON" jokes passé.

Modules

  • The CPU fitting requirements for a bomb launcher has been reduced to 50 CPU. In addition, the description for bomb launchers will state that it can be fitted on a stealth bomber only. Attempting to fit the module on any other ship will fail. This change will now allow the fitting preview window correctly when trying to fit a stealth bomber.
  • The description of "Mission Rancorous Researcher (1/5) - Item 'Device'" has been reverted to "This is a thing. It does stuff." All praise the power of the Device!
  • Racial engine trails have been returned to Fighters.
  • If a ship cloaks, all active modules that modify attributes, such as ECM, will stop immediately and the icons showing the effect will disappear.

There is SO much more to read so head over to the link above to check it all out for yourself.