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Star Wars Galaxies: Q & A's: September 16th

| 17 Sep 2003 01:38

Today, Q-3P0 made a post answering many questions people have had lately!

I apologize if this seems "scattershot", I've taken a lot of issues to the producers to get some answers. Most are being looked into. I know, nobody likes that answer (but it really is the second best answer to "We've fixed it"). Anyway here are some answers I did get today:

Please fix the Smuggler issues.
We're dedicating a designer (Green Marine) next week to looking into fixing some of the bigger issues of the smuggler. (Yes, we are also looking at issues with the other professions, the smuggler just seems to be the one needing the most love at this moment).

Can we have more Star Wars Music?
Meeting with music department today. We've always wanted to add more music in the game, now we're finally getting around to scheduling it.

When will death more of a sting?
We're redesigning death a little bit, so "not yet". We want it to be a bit more undesirable. Crafters will be happy to learn that our plan includes damage to uninsured items when you die.

Can we have a Temporary Enemy Flag indicator for when you are covert?
Yes, but this is going to take some time to get to the live servers. Given our current priorities with that programmer, expect over a month. It will get done.

I have a big list of issues to bug the designers about. I'll get back to it now. I've got some more info on the GCW to sort through; expect a post on the Galactic Civil War forum within an hour.

Death hurting uninsured items? Thats kind of a mixed blessing. Click here and say what you think!

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