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Anarchy Online: Build Notes for 15.0.6

| 19 Sep 2003 23:05

Here are the build notes for Patch 15.0.6 according to Cz:

Game Mechanics
- Fixed a problem with roots and teleport.
- Some organisation commands that were acting weird have been corrected.
- You can now allow your friends to enter your Jobe luxury apartment. The requirements are that they have the Shadowlands expansion, are in your team, and that you're already in your apartment when they walk through the door. A side effect is that you can't acquire an apartment of your own while you're in a team.
- The faction system has been tweaked a bit.
- Pressing TAB to target creatures should now work as before, except that all team-mates are considered friendly regardless of side.

Nano Programs
- Fixer Shadowlands run speed buffs should now work properly. Honestly.

Perks
- An error preventing people from training the second level of the Outdoorsman perk line has been corrected.
- The perk specials Nano Shakes, Strip Nano and Annihilate Notum Molecules now have proper descriptions.

Non-Player Characters and monsters
- Several NPCs have either been made non-attackable or moved to areas with 100% suppression gas, to avoid them being killed. The items found on some of these when killed can now be found on other NPCs.
- Finding Serenity should now be present, and conduct trading properly.
- Creatures inhabiting certain dungeons are now unfriendly with all intruders, even those of the same faction.
- Outdoor creatures will no longer attack based on faction if they're much lower level than their target.
- Monsters living at the Brink and in the transition areas between the playfields will now be aggressive to everybody, regardless of faction.
- Certain NPCs had mixed up the sides / factions, and would thus respond incorrectly. Through extensive use of Omnifiers and Clanalizers we've set them straight now.
- Some NPCs were cursing themselves instead of their opponents. We've removed the Drain Intelligence program from their NCU, and they should now shower you with the proper insults and threats. Enjoy.
- Ergo has received an upgrade to his software, and should hopefully behave correctly in all situations now.
- Ecclesiast Cama was a bit jumpy, attacking players at a whim. We had a talk, and he promised to calm down and be nice.
- Creatures will now only assist each other if they can see each other. This is due to some new dungeon sections having internal walls, and we don't want creatures "hearing" their friends through these.

Items
- The items wanted by Finding Serenity are no longer Unique, so you can carry (and deliver) more than one at a time.
- An Adventurer nano crystal that caused a game crash has been fixed.
- Fixed a problem with the 4 gems Arul Saba bracelet using the Infinite Moebius gems.
- Exiting your Yalmaha should now leave you at ground level, not two feet above ground.
- Spirit Siphons can now be looted properly.

World
- Planet map coordinates have been corrected, and the marker should now properly show where you are.
- The planet map now shows several important locations.
- Some portals between Shadowlands playfields were not working properly. This has been fixed.
- Certain areas caused an unintended movement reduction. This has been removed.

Technical
- Some crash bugs related to missions have been nailed down and shipped off-planet.
- Removed effects from some Shadowlands creatures. They should no longer put up light shows that make people go blind.
- We've done some tweaks to avoid people getting stuck in geometry.

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