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Star Trek Online: State of the Game

| 26 Feb 2010 01:27

The Star Trek Online team has a lot of news in the latest State of the Game letter. Included is news about customer support, upcoming game changes, what the future holds and the arrival of the Tribble server. Read on!

Beyond Update 1?

Right now, we're planning it. We haven't set the future of STO's content into stone because so much of it will be determined by you, but we're laying out what we'd like to focus on for the next 6 to 12 months.

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  • Who are the Undine and what drives them?
  • How can we better exploit the Genesis System to create even more compelling content?
  • Where can we boldly go next? Where shall we take exploratory missions, as there's so much potential there?
  • Which faction should be playable next? Romulan? Cardassian? Pakled? Dominion? Horta? Okay, not so much the Pakleds.

And that's not even the start of it! Ship interiors, more bridges, crew quarters, First Officers, Fleet advancement... You have subscribed to a service that delivers a universe unending, and we shall see that universe populated with compelling content or, by the Prophets, we will die trying.

Some people get that. Some people don't. We're here for those that do.

Throughout development, we guessed Star Trek Online might be polarizing. Some people don't get it and some people simply don't like it... But, others fall in love with their ships and captains and bridge officers. Those are the ones who can't live without beaming down to strange, new planets and participating in lively stories.

We guessed this and still we made a conscious decision to not water things down and go "mass market". Frankly, I think that's perfectly OK. Because, no matter what, there will be one single thing, now and forever, that drives everything we do: you.

We have a very healthy -- and healthily testy -- core community that gets it. And there's nothing we look forward to more than working together to make STO better.

Sad part is, you may not even know it. Far as I can tell, there're no hidden cameras and mics scattered about Cryptic's office. So, how would you know that we refer to our community almost as if it were an absent developer?

There's a LOT more to read so head to the link above and check it out.

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