This month's Age of Conan Game Director's Letter is packed with new information about factions, faction armor, and more specific to the upcoming expansion, Rise of the Godslayer. Check out a snippet below:
Factions and how they reward you
Each faction offers four visual and power tier of armor sets, across two different armor types giving us a total of eighty different armor sets visually. That though is only the start of the faction armors. In order to distribute the various armor sets out over each class and create unique and interesting sets for each class you will find that every class has the ability to choose from five different possible sets.
So some classes may share a visual look from a faction tier on occasion, but they will have five sets available that are specifically designed to be useful to their class. So in effect there are actually far more armor sets (with unique names and statistics) than there are the eighty different visual sets.
At a top level each class has these five functional sets. Those sets are loosely categorized as follows:
- One set that offers general increase to your DPS
- One set that offers general increase to your health
- Three sets that offer different class specific utility
So for example the first two sets of the five available to the Ranger class cover their two base sets (general health and general DPS) and then you have the three specialist sets. The first of which focuses on critical damage, evades and hit rating, the second set focuses on protections and immunities and a third specialist set that focuses of taps and regeneration.
Of course you will also be able to mix and match pieces from the different sets if you wish to.
The intention here is to offer players viable choices in their selections. You can use your armor choice alongside your alternate advancement abilities to further specialize your role, should you wish to do so.
There is a LOT more to read so head to the link above and treat yourself!