The latest letter from Warhammer Online producer Carrie Gouskos contains lots of nuggets of information about everything from bug tracking to the implementation of dual wielding for Marauders. Check it out!
Speaking of 1.3.5, now is a great time to share a couple more tidbits about features going into this version. For ease of navigation, we have added "gutters" to the minimap. In these gutters, you will be able to see the direction of off-the-screen objectives without having to pull up your full map.
Another 1.3.5 feature is a massive improvement to our armor tint system. Instead of describing it myself, I'd like to call in an expert, Lead Character Artist, Nate LaMartina:
"We have changed the process by which armors are dyed. As a result, this improves how armor appears once it's tinted, and also improves its overall fidelity. Fidelity refers to the accuracy of the texture map after a tint has been applied. Compression artifacting (all that muddy-looking stuff) is significantly decreased, and borders between colors now remain sharp and clear.
Head to the link above to check out some pre- and post-1.35 images showing off changes in colorization.