The latest state of the game letter from Fallen Earth devs since the departure of the game's lead, Lee Hammock, has been issued. Hammock gets his due for contributions and the rest of the letter talks about big plans coming down the pike in the future. Check it out!
We've released some information on exciting gameplay features and additions forthcoming in patch 1.4 and 1.5, but we'd like to take a moment to explain some of those in greater detail. Originally the new content area Deadfall was to be released with patch 1.4, and then a truckload of PvP elements in 1.5. As development progressed, it turned out that we'll be able to release both of these amazing feature sets in one mongo patch, 1.4. Scheduled for Q2, the patch will include new arena-style PvP areas, a new content area called Deadfall, mutant mounts, an achievement system, conflict town upgrades, and clan wars as well as continued optimizations and improvements.
Blood Sports, our new arena-based PvP, will provide players with a chance to participate in four different PvP events: Deathmatch, Assault, Survival and Capture the Flag. These games are designed for solo or group play and are competitive for both ranged and melee combat styles. Players can sign up through a world-wide queuing system in game. The matches will be held in specially-designed levels, complete with yelling announcers and Deathtoll points. Merchants throughout the arena also carry a horde of new PvP-oriented armor and gear.
Read the rest at the link above.