Planeshift Information Released

| 13 Apr 2010 20:50

This is the first time WarCry has covered Planeshift, an open source MMORPG with over 500,000 user accounts. We have a fact sheet, latest patch information and screens. Check it out!

PlaneShift team is very proud to annouce that our newest release 0.5 has reached a very good maturity, and it's now stable enough to hold more players !! Please remember that PlaneShift is a game under development so it's not a complete product, but surely is already enjoyable.

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Here is a more complete list of changes in this new release:

Art

Added nolthrir female plate armor
Added ylian male hair variations
Added many new monsters variations
Added drifters and rivnaks as mounts
Many fixes to icons and items

Engine

ITEM STORAGE!! You can now ask certain NPCs to store your items. You can enable this function by the proper NPCs. /storage Jirosh, Taemian, Harnquist, and Gardr (thanks weltall).

UTF8 (Unicode) support for any input box (this means you can write with most languages) and characters like àùèò and the german ones are supported now.

Additional updates to translations

Implemented texture change in meshes when dropping/equipping or when dropped on ground. It's possible to add different textures on the same item by doing changes in the server database data.

Fixed crashes caused by not entirely loaded items.

Added additional information for gm in info and bugs with offline support.

Fixed basic cloth armor for mobs and npcs to be set per race/type correctly.

The updater now uses curl for downloading updates and should be more reliable than before.

Damaging spell will be stopped on yield when dueling.

Added an /fps command which will show the current fps. This should help with bugtracker entries giving better feedback.

Improved performance of in game windows which should improve performance on slow computer when training.

Now the quest and event button don't switch anymore.

Made checkboxes of pslaunch bigger to be easier to click.

Now it's possible to check easily progress on the updater with a progress bar.

The updater will fetch the update mirror from the server in place of giving precedence on the local list. should improve download speed of updates.

Now it's possible to have single named pets and mounts fixing PS#3721 - pet name adds "familiar"

Now it's possible to use storage and merchants even when overweight exhausted or while sitting.

Fixed wrong basic ctrl setting in windows and Linux clients it seems the macosx only ctrl setup got in place of lctrl.

Fixed a bug which didn't allow some quest paths to be executed if not a gm or dev character (e.g. two paths assigning the same quest).

Fixed movement dead lock without re-log if you stop before being exhaust but end up exhaust anymore.

Various fixes to text-boxes and scrollbars.

Added an eta in pslaunch while updating.

Allow to mine and fish with the tool in any hand

Allow to get messages about login/logoff of people in the other guilds of the alliance.

Settings

Added quest for rivnak and drifter (mounts) acquisition.

Many quests are fixed and more fixing continues.

Npc re-factor phase one is done and phase two is ongoing. Phase one included the addition of new NPCs and an overall balancing/redistribution of about 320 NPCs in game. About 150 are still missing the refactor.

Music

Added 3 tracks in game

Improved sounds in nearly all levels, by adding new ones and repositioning old ones.

About Planeshift

PlaneShift is a Role Playing Game immersed into a 3D virtual fantasy world which is FULLY FREE to play. Fully free means you will have no surprises of premium content which will limit your gameplay or unbalance the game. There are no limitations in skills, ranks, abilities, items you can gain with your free account. There are no time limits or additional constraints.

PlaneShift engine is open source, and the game can be endlessly expanded by the community members. PlaneShift art and content are proprietary to protect the uniqueness of the game. The team is made of passionate RPG players with the goal to create the "linux of mmorpgs".

At the present state of development, PlaneShift is not a complete game, but it's under heavy development. Players can use this opportunity to suggest new features and shape the future of the game.

Planeshift has collected during the years more than 500.000 accounts and has an active player base.

And some screens from Planeshift:

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categories: fantasy